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本帖最后由 fantasist 于 2011-1-12 12:33 编辑
TRICKJUMP COMPETITION
TJ比赛
Before we announce the winners of this week, we'd like to put forward a few guidelines for submitting the trickjumps:
在宣布本周胜利者之前,我们先公布一些关于提交TJ的规则。
1. The demos should be recorded with legal KZ settings (for details refer demo submission rules). Non-steam and protocol 47 demos would be rejected right away. Cheaters/ hackers would be dealt seriously.
必须在合法参数下录制。非steam以及47协议下录制的demo会被立刻清除。作弊会受到严惩。
2. Please name the demos as mapname_author. Please zip the demo files before uploading and sending us the links. Remember, the name used as the "author" in the filename would be the name used in the movie and all future references.
demo名必须是“地图名_作者”。请用zip压缩demo文件,上传(到网盘)然后把链接发送给我们。请记住,“作者”的名字会被用于视频和未来可能出现的所有引用中。
3. It is kindly requested not to send demos which have been used previously in any movie or is going to be used in any movie before the release of the XJ Weekly - The Movie for that particular month. This is to ensure that the movie contains fresh tricks. Also, once your demo makes it to the Top 3 of the week, it is requested not to make the demos public. This is to ensure that the anticipation of the movie is set to maximum.
请不要发送已经在以往的视频或者将会在XJ当前这个月的视频之前发布的视频中使用的demo。这是为了保证视频的新鲜品质。另外,如果你的demo进入了本周前3位,请不要对外公布。这是为了保证视频得到最大程度的期待。
4. The TRICKJUMP COMPETITION is not only meant for the trick-jumpers but also for the movie-makers as well. If you are interested in making the XJ Weekly - The Movie, please contact the Weekly Crew at your earliest. Just make sure you are motivated enough and have ample spare time to make the movie within a week.
TJ比赛不仅是面向TJ玩家的,也面向视频制作者。如果你有兴趣制作XJ周刊视频,请尽早联系周刊的工作人员。但一定要确定你有足够的空余时间能在一周内完成视频制作。
Now, over to the Top 3 trick-jumps of the week. The winners of this week are Shady`, noobstyleR and I RUSSIA!.
现在,让我们来看看本周前三的TJ都是什么吧。本周胜利者是 Shady`, noobstyleR 和 I RUSSIA!.
Don't forget to send your trickjumps by pm to either A3T!U$ or w1zz, as this is the last week before XJ Weekly - The Movie will come out.
别忘了把你的TJ通过直接站短发送给A3T!U$或者w1zz,因为现在是XJ周刊视频发布前的最后一周。
(fantasist:国内高手不少,刷不了WR录几个TJ demo应该没问题,来积极参加这个活动吧,能上视频青史留名哦。只是一定要有正版CS……)
INTERVIEW 采访
w1zz: Hello eDark. Thank you for accepting this interview. Only a few people in XJ know who you are, so can you please introduce yourself for the start?
你好eDark。感谢你接受这次采访。XJ里只有很少一部分人知道你是谁(fantasist:我怎么觉得他大名鼎鼎呢),所以请先做个自我介绍吧。
eDark: Hi w1zz and everyone who is reading this of course, I am a coder at XJ and responsible for developing detections for cheats and also coding tools to check demos for cheats. I'm 25 years old, live near Munich and I'm studying computer science at the TU Munich. Besides that I'm working for the Computer Graphics & Visualization group at the university.
你好w1zz,正在读这篇采访的童子们大家好。我是XJ的程序员,负责编写检测作弊的软件。我目前25岁,住在慕尼黑附近,正在慕尼黑技术大学(TU Munich)学习计算机科学。我在学校的计算机图形与可视化小组里工作。
w1zz: How did you get started in the kreedz scene? Was there anyone who introduced you?
你是什么时候开始KZ的呢?是别人向你介绍KZ的吗?
eDark: Well that was a long time ago about early 2004 I think and the kreedz scene had just started at that time and was not as big yet like it is now. I was playing normal cs in a 5on5 fun team and a more serious 2on2 team and I was spending a lot of time with improving our tactics. I watched many international matches at that time of well known teams and so I noticed some techniques they used in their tactics, for example the jump on nuke.
I was fascinated by that immediately and tried to figure out how to do that and get better in it. So I started watching trickjump movies.
In one movie I think it was about fisker and his movement I saw a map type I had never seen before and at first I couldn't find it anywhere. After some time of searching I found a site called kzmaps.co.uk and started downloading all the maps. After that I spent a lot of time jumping on kz servers and watching demos of world records.
很久很久以前,我想大概在2004的上半年,KZ刚起步,还没现在这么有人气。我当时在一个5人的娱乐站队和一个2人的正式站队(fantasist:2v2算是正经玩法吗,从来没听说过)里打枪,并花了很多时间提高我们的技战术水平。我看了很多国际知名队伍的比赛视频,注意到他们用了一些特别的技术,比如在nuke上的跳点。我立刻对此着迷,开始练习并研究怎么提高这方面的技术。所以我开始看各种TJ视频。
在一个大概是fisker的视频里,我发现一张地图是从没见过的类型,而且哪里都找不到。搜索了一阵子后,我找到一个叫做kzmaps.co.uk的网站,下载了上面的所有地图。从那以后我花了很多时间在kz服务器里练习,还看了很多WR。(fantasist:自学成才太伟大了)
w1zz: You spent a lot of time jumping on kz servers and watching demos, but have you ever tried to record any world record?
你花了很多时间在服务器里练习和看WR,但你试过刷WR吗?
eDark: That is actually a very funny story in retro perspective. After some time I did indeed start to try recording some world records and watched the demos of the pros very carefully. I first tried to imitate their style by doing every jump like they did and get better that way. When I was confident enough that I could do it if I would just spend a lot of time I started to geek kz_6fd_volcano. At that time silver had the world record and I was trying the map for like 2 weeks but still couldn't do some jump combos he did in his demo. It was not like I couldn't do them often but it was literally impossible to do them even if you tried only that jump combo a 1000 times. So I figured there has to be something else and I found it. All the jump combos were suddenly pretty easy when I limited my fps. So I just limited my fps to 20 geeked the map for another day and had a world record.
Of course 20 fps have been very obvious and so the demo was removed after some days. But that started a discussion for the first time about where the limit is for legit demos and how we could check that.
回忆起来,这真是个有趣的问题。一段时间后我确实尝试着刷WR,仔细研究了高手的demo。我先试着模仿他们的风格,按他们的每一步跳并做到更好。当我有了只要花时间就能刷WR的充分自信后,我开始狂跳kz_6fd_volcano。当时的WR拥有者是silver(fantasist:现在没几个人认识吧)。我跳了两星期,还是不能完成他的demo里一些连跳。常常不是我觉得没法完成这些连跳,但实际上就算试1000次也成功不了。所以我认为一定有什么诀窍,并领悟到了它。我把FPS限制得比较低以后,所有的连跳都变得相当简单。所以我把FPS设成20,跳了一天后终于拿下了这个WR。(fantasist:原来电鸭是作弊者的鼻祖之一啊)
显然20fps太嚣张了,这个demo没几天就被删除。但它第一次引发了关于什么样的demo才算合法,以及我们怎样检测的讨论。
w1zz: About the pros, did you ever think about a jumper as being your idol? And who would that be?
关于那些高玩,你曾经有觉得谁是你的偶像吗?
eDark: At first I was very impressed by the jumpers of course and if I'd have to pick someone that I would describe as idol I would say kalle. Kalle did an impressive kz_man_terablock demo for that time and I also remember how I was watching on the hltv when he had beaten the kz_tropiclimb_b01 world record in a live match of the league that was held then.
一开始我被他们的技巧震精了,如果一定要指认一名偶像的话那就是kalle(fantasist:又是个陌生的ID,内牛满面)。Kalle在kz_man_terablock上录了一个当时非常出色的demo,我还在hltv上围观了他在XJ举办的比赛中刷掉kz_tropiclimb_b01的WR。
w1zz: How much did your jumping career last? And, by any chance, is it possible to see you back in-game anytime?
你的跳跃生涯有多长呢?或者趁这个机会问一下,能看到你再进游戏吗?
eDark: My jumping career lasted only for a year until the game World of Warcraft was released in 2005 and I didn't play a lot cs after that anymore. Also I was only jumping on servers for fun and didn't try to record demos anymore after my first one.
From time to time if I have nothing else to do I'm still joining a kreedz or surf server and try to do some jumps but I'm really out of practice and I have way too less time to get really active again and since the maps always get harder I have a really hard time doing some jumps ...
If I want to spend some time after a busy day to clear the head I'm playing trackmania most of the time at the moment.
我的跳跃生涯只持续了一年,直到2005年WOW发布,我玩CS的时间再也没以往那么多了。而且后来我只进服务器为了娱乐随便跳跳,并没有对WR发起新的挑战。
w1zz: Many users classify you as "the man that keeps XJ alive" due to your programs and cheat detections made over the years. What would you have to say about this?
许多人称你是“维持XJ生存的男人”,因为你这些年来编写的作弊检测程序。你对此有什么看法么?
eDark: Back then when I tried to record a world record and found out that it is only possible with cheating I was very frustrated about that. And I think it is also very frustrating to see your world record taken by a cheated demo after you spent so much time to get it. When we checked the demos with our first tool we found that about half of the demos were cheated and that was very disappointing. So without an evolving detection system that catches all the new stuff that is out there people would just start to try to get world records by every means.
I think the most important thing of the cheat detection programs is that they are laying the foundation for a fair competition and make a long term investment in getting better possible since you know that someone else who has beaten you had to practice the same amount of time and couldn't just take a shortcut. This way we're seeing more and more professionalism arising every year and this is one important part for an alive competition. The other important part are the jumpers who dedicate so much time in the game to do these impossible things of course.
我刷WR时发现只有靠作弊才能成功,深受打击。而且我想,当你花费无数时间刷下的WR被一个作弊demo取代时,一定会非常沮丧。当我们用第一个工具检测demo时,发现大概有一半的demo涉及作弊,实在令人遗憾。所以如果没有一个能不断升级来检测所有新作弊方法的工具,人们就会开始不择手段地去获取WR。
我认为作弊检测程序最重要的意义在于确保一个公平的竞争环境,使人们愿意通过长期投入来获得更好的技巧,因为他们知道,击败你的人一定花了同样多的时间去练习而无法走任何捷径。于是我们能看到每年都有新的高玩出现,这对一种竞技游戏的存活是很关键的一方面。另一方面当然是愿意花无数时间把不可能变为可能的玩家们。
w1zz: Well, now with Fps-Death, many cheaters have been busted. But there have been major difficulties in some cases, difficulties that required further investigation from your side. New cheats are made everyday, but is Fps-Death improving daily?
现在有了FPS-Death,许多作弊者被识破。但主要的一个难题是,你必须不断投入精力。新作弊方法不断出现,FPS-Death天天更新吗?
eDark: With our anti cheat tools we went a very different way as the most other systems. We're not detecting the cheats themselves but try to detect the effect they have. This way we can detect a broad variety of cheats with the same effect with only one update and it is also possible to detect cheats we have never seen before. In the most cases when we find new possibilities to cheat I just check if we can already see them and teach our demo admins how they can detect them. At the other hand it becomes very hard to detect cheats that have very low impact and in those cases it is often necessary for me to check the demos myself because it is not possible to write a manual for those cases. Of course I can't tell you exactly how our tools are updated or what tools we're using at the moment.
我们的反作弊工具不走寻常路。我们不管是什么样的作弊,而只针对作弊产生的效果。这样我们只要更新一次就能检测有这种效果的所有作弊方法,而且检测未知的作弊方法也成为了可能。绝大多数情况下,有可能的新作弊方法出现时我只要看我们是不是已经能检测它,然后教demo管理员如何识别。当作弊的痕迹很小而很难检测时,我必须亲自出手,因为没办法告诉别人怎么做。当然我不能告诉你我们的工具怎么更新,以及我们目前在用什么工具。
w1zz: About your activity at XJ, on what does it depend and when do you think the moment when you will say goodbye to this community will come?
根据你现在的角色,什么时候或者什么条件下你会离开XJ?
eDark: When I came to this community I came here to jump like most of the other people who are joining. But the nice thing about XJ is that you can still be a part of it even if you're not jumping at all. I see a lot of people who are staying here because it gives them the possibility to live out their creativity for example in movies or maps.
I myself see my activity at XJ as a pure technically activity. In fact when I started coding for XJ I was on a very low level and had just started but I also saw the possibility to get together with other coders and a very meaningful way to improve my coding skills and at the same time deliver useful things to people who need them on a daily basis. This way I became more and more professional as a coder myself, which I don't think would have happened so easily if I wouldn't have stayed here.
Today I'm still trying to spend as much time as possible with coding for XJ besides my job and studying, but as you can imagine it gets harder as you get older. But as long as XJ is a functioning community and needs me I'll stay and try to give back as much as possible.
刚来到这个社区时我像大多数人一样只是来玩跳跃的。但XJ的好处在于即使你不玩了,也仍然能留在这里。我看到不少人在这里只为了展示他们制作视频或者制作地图的创造力。
我认为我在XJ的角色是纯技术性的。实际上我开始为XJ写程序时编程水平还很低,只是想与其它程序员一起提高编程水平,同时给这里的人们来带亟需的帮助。如果没留在这里,我也许不会就这样变成一个越来越专业的程序员。
现在我仍然会尽可能地花时间为XJ写程序,但你可以想象这将随着年龄增长而越来越难。但只要XJ还在正常运转并需要我,我就会尽可能地给予回报。
w1zz: That can only make us happy. I want to thank you again for giving me the possibility to take this interview and on behalf of the Xtreme-Jumps community I want to wish you a year full of joy and accomplishments.
有你这句话我们就放心了。再次感谢能代表XJ社区采访你,希望你今年在欢乐与成功中度过。
eDark: I also want to wish you all a wonderful new year and that all of you accomplish what you have planned for the year.
也祝你们新年愉快,梦想全部实现。
(fantasist:终于有了eDark的采访,虽然很长但翻译得十分开心。)
QUOTE OF THE WEEK 本周金句
itachi^ : nice release, gz for first wr nDr
itachi^:这期WR很赞,恭喜nDr获得第一个WR。
Context: The New Year Demo Release, where ndR makes a comeback (after being the top record holder for XJ for quite a bit of time) with a WR on kz_kzsca_greenisland.
出处:新年的WR发布中,ndR(在霸占WR榜首位相当长一段时间之后)通过kz_kzsca_greenisland的WR复出了。 |
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