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注册时间2008-10-5
最后登录1970-1-1
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Hey guys,
as announced in an earlier newspost the old mapcheck team got released from their duty and the old mapcheck system as we knew it stopped existing.
In the meantime we had an internal discussion about possible solutions to this - and right now I'd like to present our possible soltions for this huge problem to you, giving you guys a chance to raise your voice and contribute to solve this. Mapreleases have been an important part of this community ever since it started to exist, therfore everyone of you should feel responsible for this. There is also going to be a public vote, to evaluate the different opinions in the community - at the same time we're going to have an internal vote; and after all votes were evaluated we're going to announce what is going to happen to the mapcheck system.
Please make sure you read all of the detailed explanations before you do your vote, because you obviously got to know what you are voting for.
Note: The vote is going to start tomorrow, in the meantime we would kike to give you guys the chance to suggest different ideas (which might be added to the poll as well).
1. Free KZ_ tag (XJ adding good maps to the so called "mapcycle")
This would mean that everyone has the right to release his map with the kz_ tag right away in a forum called "mapreleases". XJ would be browsing this forum every 14 days and pick the most popular (most downloaded and most played) maps out of the forum and adds them to the record section.
+ More freedom for the community/mappers
+ No more mapcheck team needed, adding the maps due to their popularity within the community
- More chaos regarding mapfixes and different versions: Maps might get released with bugs, then get fixed afterwards with the same name, causing different versions of the map with the same mapname.
- Acting against Kreedz's original idea he had for the community/mapcheck system
- Decreasing quality, kz_ wont be a "grade" for quality anymore.
- No way back
2. Going back to the old Kreedz system
Going back to the old Kreedz.com system would mean putting one or two persons (the most experienced persons available - but who are they?) in charge of the maps. Submitted maps get checked by them without having to coordinate a whole team and without having to justify their votes. Good maps get released at a time of their choice, bad maps don't get released. When needed, they talk to the mappers in private - however you can't expect detailed feedback or huge help at all, regarding the high numbers of mapsubmissions and their recent quality.
+ Easier to arrange and faster results
+ Easier contact between the admins and the mappers, admins can speak out without having to sum up the opinions of the other admins and justify their votes
- Huge power and huge responsibility for a single person or persons, therfore a huge pressure
- More "fragile" when it comes to recriminations about "being friends with the mappers" and "being unfair"
- If the few persons leave into inactivity without looking out for other admins replacing them, the whole system might die
3. Public open-beta mapchecking
This is NOT the same as the "public mapchecking" we tryed before. In this idea mappers would be able (not forced!) to post their maps into a forum called "public mapchecks". Every player of the whole community (no applications needed) could download and test the maps, and later give some feedback about it (report bugs, shortcuts, problems). The map would have to be called bkz_faker_b01, for example, during that time (if some bugs get fixed b02 and so on). Once the mapchecking is done, the mapper has to submit the map to XJ as usual, but they do very quick votes on the maps (after checking the popularity of the map during the test) and release the map (or deny it)... The XJ "mapadmins" would be picked from those testers who contribute the most. If a mapper doesn't want to use the public open-beta he can do that, but if he submits the map with bugs and it gets denied because of them, it is his problem and he has to live with it (no chance to re-submit maps that weren't posted in the open-beta system). So if you don't want to use the system, it's your responsibility to get some friends to test the maps for bugs in a closed beta and submit it once it is finished.
+ No more detailed feedbacks to sum up, no more explanations, just a simple and pure process of adding the maps according to their quality and popularity after the public beta.
+ No more (or at least less) checking of "fixed versions"
+ Chance to get an admin position by contributing to the tests for every user
- Less surprise because most mappers will use the public beta forum
- Dependent on how motivated the people (you, the community) are - may depend up on map quality and season (in the summer less people play etc.). People could be rude to mappers who submit bad quality maps or just ignore them, because they are boring.
4. Custom-mapreleases
Pretty much another version of the free kz_ tag. All maps have to be released as custom maps (called bkz_goldbhop for example), and XJ gives out the kz_ tag after a while if the maps are popular.
+ One internal "vote" (regarding the popularity of the map) about a map that has been released already
+ No more detailed feedbacks to sum up, no more explanations, just a simple process of adding the map if it is good
- No surprise effect anymore, not even for great maps
- All good maps would have to be renamed (custom -> kz_*). Demos that were recorded with the old name would be not legit?
5. Old system with mappers and record holders involved as mapcheck admins
Pretty much obvious, the old mapcheck system with current mappers and record holders as admins. Nobody is forced to vote, the majority of those who voted wins.
+ A way of "public" mapchecking, everyone who wants to contribute can do it.
+ Opinions from experienced people. People gotta earn their right to vote by making an effort
- People could make biased votes for their friends
- Maps could get leaked very easily, therfore no big surprises.
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