//====== JUMP ======
alias +bunnyhop "+jump;wait;-jump;wait;+jump;wait;-jump;wait;+jump;wait;-jump;wait;+jump;wait;-jump;wait;+jump"
alias -bunnyhop "-jump"
alias wait6 "wait;wait;wait;wait;wait;wait"
alias dogjump "+duck;wait;+jump;-duck;wait;+duck;wait6;-duck;-jump"
alias +cjump "+jump; +duck"
alias -cjump "-jump; -duck"
//====== Anti-Recoil ======
alias +re1 "+lookdown;+left;+attack;cl_yawspeed 0.7;cl_pitchspeed 3.7"
alias -re1 "-lookdown;-right;-attack;cl_yawspeed 0"
alias +re2 "+lookdown;+left;+attack;cl_yawspeed 0.7;cl_pitchspeed 2.7"
alias -re2 "-lookdown;-right;-attack;cl_yawspeed 0"
alias +re3 "+lookdown;+left;+attack;cl_yawspeed 0.7;cl_pitchspeed 1.7"
alias -re3 "-lookdown;-right;-attack;cl_yawspeed 0"
//====== Awp ======
alias awp0 "cl_pitchspeed 0;-mlook;wait;wait;wait;+attack2;wait;wait;wait;wait;wait;+attack;wait;-attack2;wait;-attack;-attack;wait;+mlook;wait;-attack2"
alias awp1 "bind mouse1 awp0"
//====== Light-Attack ======
alias +la "+attack; impulse 100; wait; wait; wait; wait;impulse 100"
alias -la "-attack"
//====== Fast Walk ======
alias w4 "wait;wait;wait;wait"
alias w2 "wait;wait"
alias w3 "wait;wait;wait"
alias w "wait"
alias +w "alias _special sss;sss"
alias -w "alias _special slot10"
alias sss "+forward;w4;-forward;w4;+forward;w4;-forward;w4;special"
//====== Defuser ======
alias +defuser "+use;wait;-use;wait;+use;-use;wait;+use;radio3;wait;slot3"
alias -defuser "-use"
//====== CS+LT 射击模式 (如有翻版行为,必追其责) ======
alias +lightattack "+attack; impulse 100;w4;impulse 100"
alias -lightattack "-attack; impulse 100"
alias +ss_left "+attack; +moveleft; alias +strafeshoot +ss_right"
alias +ss_right "+attack; +moveright; alias +strafeshoot +ss_left"
alias +strafeshoot "+ss_left"
alias -strafeshoot "-attack; -moveleft; -moveright"
alias +yaqiang "cl_pitchspeed 3;+attack; +lookdown"
alias -yaqiang "-attack;cl_pitchspeed 0;-lookdown"
alias sfire "unbind mouse1;+attack;w3;wait;-attack;w3;+attack;w3;wait;-attack;w3;+attack;w3;wait;-attack;bind mouse1 sfire"
alias 3fire "unbind mouse1;+attack;w3;w3;w3;-attack;w3;w3;wait;+attack;w3;w3;w3;-attack;bind mouse1 3fire"
alias combo "unbind mouse1;+attack;w3;w3;w3;-attack;w3;w2;+attack;w3;w3;w3;-attack;w3;w2;wait;+attack;w3;w3;w3;-attack;bind mouse1 combo"
alias sdfire "unbind mouse1;+duck;w3;+attack;w3;+attack;w3;wait;-attack;w3;+attack;w3;-attack;w3;wait;+attack;w3;-attack;-duck;bind mouse1 sdfire"
alias sd3fire "unbind mouse1;+duck;w3;+attack;w3;w3;w3;-attack;w3;w3;wait;+attack;w3;w3;w3;-attack;-duck;bind mouse1 sd3fire"
alias mode0 "bind mouse1 sfire;dvon;motdfile lt.txt;motd_write ====----==== [ ..::2 Lian Fa Bao She Mode Loading::.. ] ====----====;motd;dvoff;alias fswitch mode1"
alias mode1 "bind mouse1 3fire;dvon;motdfile lt.txt;motd_write ====----==== [ ..::2 Lian Fa Mode Loading::.. ] ====----====;motd;dvoff;alias fswitch mode2"
alias mode2 "bind mouse1 combo;dvon;motdfile lt.txt;motd_write ====----==== [ ..::3 Lian Fa Mode Loading::.. ] ====----====;motd;dvoff;alias fswitch mode3"
alias mode3 "bind mouse1 +lightattack ;dvon;motdfile lt.txt;motd_write ====----==== [ ..::Kai Deng Mode Loading::.. ] ====----====;motd;dvoff;alias fswitch mode4"
alias mode4 "bind mouse1 sdfire;dvon;motdfile lt.txt;motd_write ====----==== [ ..:un She Mode Loading::.. ] ====----====;motd ;dvoff; alias fswitch mode5"
alias mode5 "bind mouse1 +strafeshoot ;dvon;motdfile lt.txt;motd_write ====----==== [ ..:uo Bi Gong Ji Mode Loading::.. ] ====----====;motd;dvoff;alias fswitch mode6"
alias mode6 "bind mouse1 sd3fire ;dvon;motdfile lt.txt;motd_write ====----==== [ ..::Chao Ji Dun She Mode Loading::.. ] ====----====;motd ;dvoff;alias fswitch mode8"
alias mode8 "bind mouse1 +attack ;dvon;motdfile lt.txt;motd_write ====----==== [ ..::Huan Yuan Mode Loading::.. ] ====----====;motd;dvoff;alias fswitch mode0"
alias fswitch mode0
alias "+elx[uT7].AutoPistol" "alias _special elx[uT7].AutoPistol;elx[uT7].AutoPistol"
alias "-elx[uT7].AutoPistol" "alias _special;-attack;alias elx[uT7].cycle elx[uT7].seq00"
alias "elx[uT7].AutoPistol" "elx[uT7].cycle;wait;special"
alias "elx[uT7].cycle" "elx[uT7].seq00"
alias "elx[uT7].seq00" "alias elx[uT7].cycle elx[uT7].seq01;+attack"
alias "elx[uT7].seq01" "alias elx[uT7].cycle elx[uT7].seq02"
alias "elx[uT7].seq02" "alias elx[uT7].cycle elx[uT7].seq03"
alias "elx[uT7].seq03" "alias elx[uT7].cycle elx[uT7].seq04"
alias "elx[uT7].seq04" "alias elx[uT7].cycle elx[uT7].seq00;-attack"
alias "aecho1" "dvon;motdfile lt.txt;motd_write ====----==== [ ..:: Feng Kuang Shou Qiang -- Kai QI::.. ] ====----====;motd;dvoff;"
alias "aecho2" "dvon;motdfile lt.txt;motd_write ====----==== [ ..:: Feng Kuang Shou Qiang -- Guan Bi::.. ] ====----====;motd;dvoff;"
alias "elx[uT7].AutoPistol=on" "alias +elx[uT7].Attack +elx[uT7].AutoPistol;alias -elx[uT7].Attack -elx[uT7].AutoPistol;alias elx[uT7].AutoPistol=tog elx[uT7].AutoPistol=off;aecho1"
alias "elx[uT7].AutoPistol=off" "alias +elx[uT7].Attack +attack;alias -elx[uT7].Attack -attack;alias elx[uT7].AutoPistol=tog elx[uT7].AutoPistol=on;aecho2"
alias "elx[uT7].AutoPistol=tog" "elx[uT7].AutoPistol=on"
alias "+elx[uT7].Attack" "+attack"
alias "-elx[uT7].Attack" "-attack"
bind "mouse3" "elx[uT7].AutoPistol=tog"
bind "mouse1" "+elx[uT7].Attack"
alias green "con_color 0+255+0"
alias red "con_color 255+0+0"
alias yellow "con_color 255+255+0"
alias blue "con_color 0+0+255"
alias orange "con_color 255+165+0"
alias white "con_color 255+255+255"
alias black "con_color 0+0+0"
alias color "cl1"
alias cl1 "green; alias color cl2"
alias cl2 "red; alias color cl3"
alias cl3 "yellow; alias color cl4"
alias cl4 "blue; alias color cl5"
alias cl5 "orange; alias color cl6"
alias cl6 "white; alias color cl7"
alias cl7 "black; alias color cl1"
(如有翻版行为,必追其责)
//---------Wait-----------
alias w1 "wait"
alias w2 "wait;wait"
alias w3 "wait;wait;wait"
alias w4 "wait;wait;wait;wait"
alias dvon "developer 1"
alias dvoff "developer 0"
//====== JUMP ======
alias +bunnyhop "+jump;wait;-jump;wait;+jump;wait;-jump;wait;+jump;wait;-jump;wait;+jump;wait;-jump;wait;+jump"
alias -bunnyhop "-jump"
alias wait6 "wait;wait;wait;wait;wait;wait"
alias dogjump "+duck;wait;+jump;-duck;wait;+duck;wait6;-duck;-jump"
alias +cjump "+jump; +duck"
alias -cjump "-jump; -duck"