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楼主: andyCE

【已解决】这是什么意思? 今天4、5次了

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发表于 2008-12-9 16:53:16 | 显示全部楼层
把你cstrike_schinese目录下的cfg文件全部贴出来吧

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 楼主| 发表于 2008-12-9 16:54:18 | 显示全部楼层
又得重装CS了

不说了!  找下载去!  都不知道哪来的脚本。。。。

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 楼主| 发表于 2008-12-9 16:56:14 | 显示全部楼层
原帖由 Simen.newbie 于 2008-12-9 16:53 发表
把你cstrike_schinese目录下的cfg文件全部贴出来吧

// This file is overwritten whenever you change your user settings in the game.
// Add custom configurations to the file "userconfig.cfg".
unbindall
bind "TAB" "+showscores"
bind "ENTER" "+attack"
bind "ESCAPE" "cancelselect"
bind "SPACE" "+cjump"
bind "'" "+moveup"
bind "*" "sgren"
bind "+" "sizeup"
bind "," "buyammo1"
bind "-" "+rope"
bind "." "buyammo2"
bind "/" "+movedown"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind ";" "+mlook"
bind "=" "+hook"
bind "[" "say /dj"
bind "]" "say /sj"
bind "`" "toggleconsole"
bind "a" "+moveleft"
bind "b" "buy"
bind "c" "radio3"
bind "d" "+moveright"
bind "e" "+use"
bind "f" "impulse 100"
bind "g" "drop"
bind "h" "+commandmenu"
bind "j" "cheer"
bind "l" "showbriefing"
bind "m" "chooseteam"
bind "n" "nightvision"
bind "o" "buyequip"
bind "p" "shopmenu"
bind "q" "-elx[uT7].AutoPistol;lastinv"
bind "r" "+reload"
bind "s" "+back"
bind "t" "timeleft"
bind "u" "messagemode2"
bind "v" "cl_yawspeed 7200;fps_max 10;wait;+left;wait;-left;wait;fps_max 101;cl_yawspeed 210"
bind "w" "+forward"
bind "x" "radio2"
bind "y" "messagemode"
bind "z" "radio1"
bind "~" "toggleconsole"
bind "UPARROW" "+forward"
bind "DOWNARROW" "+back"
bind "LEFTARROW" "+left"
bind "RIGHTARROW" "+right"
bind "ALT" "+defuser"
bind "CTRL" "+duck"
bind "SHIFT" "+speed"
bind "F1" "say menu"
bind "F2" "stop;record jump;say RECORD"
bind "F3" "adjust_crosshair"
bind "F4" "say /checkpoint"
bind "F5" "say /gocheck"
bind "F6" "amx_view"
bind "F7" "/ljs"
bind "F8" "say /stuck"
bind "F9" "+grab"
bind "F10" "reconnect;gl_monolights 1"
bind "F11" "/cv"
bind "F12" "exec csmate.cfg"
bind "INS" "+klook"
bind "GDN" "+lookdown"
bind "GUP" "+lookup"
bind "END" "centerview"
bind "KP_HOME" "ak47;m4a1;primammo;"
bind "KP_UPARROW" "g3sg1;sg550;primammo;"
bind "KP_PGUP" "awp;buyammo1;"
bind "KP_LEFTARROW" "mp5;primammo;"
bind "KP_5" "sg552;aug;primammo;"
bind "KP_RIGHTARROW" "famas;galil;primammo;"
bind "KP_END" "usp;secammo"
bind "KP_DOWNARROW" "deagle;secammo"
bind "KP_PGDN" "deagle;secammo;"
bind "KP_ENTER" "hegren"
bind "KP_INS" "vesthelm"
bind "KP_DEL" "vest"
bind "KP_MINUS" "defuser"
bind "KP_PLUS" "flash"
bind "MWHEELDOWN" "+jump"
bind "MWHEELUP" "+duck"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "MOUSE3" "elx[uT7].AutoPistol=tog"
bind "MOUSE4" "impulse 201"
bind "MOUSE5" "snapshot"
bind "AUSE" "pause"
_cl_autowepswitch "1"
_snd_mixahead "0.1"
ati_npatch "0"
ati_subdiv "0"
bgmvolume "1.000000"
bottomcolor "0"
brightness "3"
cl_allowdownload "1"
cl_allowupload "1"
cl_backspeed "400"
cl_cmdbackup "2"
cl_cmdrate "101"
cl_corpsestay "0.000000"
cl_crosshair_color "50 250 50"
cl_crosshair_size "small"
cl_crosshair_translucent "0"
cl_dlmax "128"
cl_download_ingame "1"
cl_dynamiccrosshair "0"
cl_forwardspeed "400"
cl_himodels "0"
cl_idealpitchscale "0.8"
cl_lc "1"
cl_logocolor "#Valve_Yellow"
cl_logofile "smiley"
cl_lw "1"
cl_minmodels "0"
cl_radartype "1"
cl_righthand "1"
cl_shadows "0"
cl_timeout "35"
cl_updaterate "101"
cl_vsmoothing "0.05"
cl_weather "0"
con_color "255+255+255"
console "1.000000"
crosshair "1.000000"
fastsprites "0"
fps_max "101"
fps_modem "0"
gamma "3"
gl_dither "1"
gl_flipmatrix "0"
gl_fog "4"
gl_monolights "0"
gl_overbright "0"
gl_polyoffset "0.1"
hisound "1"
hpk_maxsize "4"
hud_capturemouse "1"
hud_centerid "1"
hud_draw "1"
hud_fastswitch "1"
hud_saytext_internal "1"
hud_takesshots "1"
joystick "0"
lookspring "0"
lookstrafe "0"
m_filter "0"
m_forward "1"
m_pitch "0.022"
m_side "0.8"
m_yaw "0.022"
model "SiMen_Kakaxi"
MP3FadeTime "2.0"
MP3Volume "0.800000"
mp_decals "150"
name "CeH"
net_graph "0"
net_graphpos "2"
net_scale "5"
r_bmodelhighfrac "5.0"
r_detailtextures "0"
s_a3d "0"
s_automax_distance "30.0"
s_automin_distance "2.0"
s_bloat "2.0"
s_distance "60"
s_doppler "0.0"
s_eax "0"
s_leafnum "0"
s_max_distance "1000.0"
s_min_distance "8.0"
s_numpolys "200"
s_polykeep "1000000000"
s_polysize "10000000"
s_refdelay "4"
s_refgain "0.4"
s_rolloff "1.0"
s_verbwet "0.25"
sensitivity "2.050000"
skin ""
spec_autodirector_internal "1"
spec_drawcone_internal "1"
spec_drawnames_internal "1"
spec_drawstatus_internal "1"
spec_mode_internal "2"
spec_pip "0"
suitvolume "0.250000"
sv_aim "0"
sv_voiceenable "1"
team ""
topcolor "0"
viewsize "110.000000"
voice_enable "1"
voice_forcemicrecord "1"
voice_modenable "0"
voice_scale "0.750000"
volume "1.710000"
setinfo "_dk" "F9F6F3BA1374D8E0B6EDE47F157F4D26294BA32541ACA5422F2F4D3B304BA6ACD3CE"
setinfo "sredir" "-1"
+mlook
exec userconfig.cfg


这CFG是论坛某位较瘦发給我的,我没修改过

牛牛帮我看看

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发表于 2008-12-9 16:57:52 | 显示全部楼层
其他文件呢?
cfg后缀的文件不止这个

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发表于 2008-12-9 16:59:13 | 显示全部楼层
作弊,作弊呀~

哇咔咔。

bind "SPACE" "+cjump"

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发表于 2008-12-9 17:00:47 | 显示全部楼层
回ls:不一定哦
快传吧

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 楼主| 发表于 2008-12-9 17:02:29 | 显示全部楼层
//----( Loading Waits )----

//----( Display )----
//
gl_flipmatrix "0"
gl_fog "4"
gl_monolights "0"
gl_overbright "0"
gl_polyoffset "2800"
gl_dither         "1"
gl_max_size       "256"      
gl_lightholes     "0"
gl_polyoffset     "0.1"  
gl_palette_tex    "0"
gl_keeptjunctions "0"
gl_lightholes     "0"
gl_playermip      "1000"
gl_round_down     "10"
gl_wateramp       "0"
gl_zmax           "4000"
gl_ztrick         "1"
max_shells          "0"
max_smokepuffs      "0"


//
//----( Other )----
//

cl_shadows           "0"
cl_bob               "0"
cl_bobup             "0"
cl_bobcycle          "1"
cl_nosmooth          "1"
cl_smoothtime        "0.1"
cl_weather           "0"
cl_vsmoothing        "0.05"
cl_showfps           "1"
r_mmx                "1"
r_norefresh          "0"
r_drawviewmodel      "0"
r_dynamic            "0"
r_wateralpha         "0"
r_decals             "150"
r_bmodelhighfrac     "5.0"
fps_max              "100"
max_smokepuffs       "0"
max_shells           "150"
mp_decals            "150"
ex_extrapmax         "1.2"
d_spriteskip         "0.000000"


//
//----( Network )----
//

cl_cmdbackup        "2"
cl_cmdrate          "101"
cl_updaterate       "101"
cl_resend           "2"
ex_interp           "0.02"
ex_extrapmax        "2"
rate                "15500.116666"
alias rate
//
//----( Sound )----
//

s_eax 0
s_a3d 0
ati_subdiv 0
ati_npatch 0
m_filter            "0"

//====== JUMP ======
alias +bunnyhop   "+jump;wait;-jump;wait;+jump;wait;-jump;wait;+jump;wait;-jump;wait;+jump;wait;-jump;wait;+jump"
alias -bunnyhop   "-jump"

alias wait6 "wait;wait;wait;wait;wait;wait"
alias dogjump "+duck;wait;+jump;-duck;wait;+duck;wait6;-duck;-jump"

alias +cjump      "+jump; +duck"
alias -cjump      "-jump; -duck"   


//====== Anti-Recoil ======

alias +re1 "+lookdown;+left;+attack;cl_yawspeed 0.7;cl_pitchspeed 3.7"
alias -re1 "-lookdown;-right;-attack;cl_yawspeed 0"

alias +re2 "+lookdown;+left;+attack;cl_yawspeed 0.7;cl_pitchspeed 2.7"
alias -re2 "-lookdown;-right;-attack;cl_yawspeed 0"

alias +re3 "+lookdown;+left;+attack;cl_yawspeed 0.7;cl_pitchspeed 1.7"
alias -re3 "-lookdown;-right;-attack;cl_yawspeed 0"


//====== Awp ======


alias awp0 "cl_pitchspeed 0;-mlook;wait;wait;wait;+attack2;wait;wait;wait;wait;wait;+attack;wait;-attack2;wait;-attack;-attack;wait;+mlook;wait;-attack2"

alias awp1 "bind mouse1 awp0"


//====== Light-Attack ======

alias +la "+attack; impulse 100; wait; wait; wait; wait;impulse 100"
alias -la "-attack"


//====== Fast Walk ======

alias w4 "wait;wait;wait;wait"
alias w2 "wait;wait"
alias w3 "wait;wait;wait"
alias w "wait"

alias +w "alias _special sss;sss"
alias -w "alias _special slot10"
alias sss "+forward;w4;-forward;w4;+forward;w4;-forward;w4;special"

//====== Defuser ======

alias +defuser "+use;wait;-use;wait;+use;-use;wait;+use;radio3;wait;slot3"
alias -defuser "-use"

//====== CS+LT 射击模式 (如有翻版行为,必追其责) ======


alias +lightattack "+attack; impulse 100;w4;impulse 100"
alias -lightattack "-attack; impulse 100"
alias +ss_left "+attack; +moveleft; alias +strafeshoot +ss_right"
alias +ss_right "+attack; +moveright; alias +strafeshoot +ss_left"
alias +strafeshoot "+ss_left"
alias -strafeshoot "-attack; -moveleft; -moveright"
alias +yaqiang "cl_pitchspeed 3;+attack; +lookdown"
alias -yaqiang "-attack;cl_pitchspeed 0;-lookdown"
alias sfire "unbind mouse1;+attack;w3;wait;-attack;w3;+attack;w3;wait;-attack;w3;+attack;w3;wait;-attack;bind mouse1 sfire"
alias 3fire "unbind mouse1;+attack;w3;w3;w3;-attack;w3;w3;wait;+attack;w3;w3;w3;-attack;bind mouse1 3fire"
alias combo "unbind mouse1;+attack;w3;w3;w3;-attack;w3;w2;+attack;w3;w3;w3;-attack;w3;w2;wait;+attack;w3;w3;w3;-attack;bind mouse1 combo"
alias sdfire "unbind mouse1;+duck;w3;+attack;w3;+attack;w3;wait;-attack;w3;+attack;w3;-attack;w3;wait;+attack;w3;-attack;-duck;bind mouse1 sdfire"
alias sd3fire "unbind mouse1;+duck;w3;+attack;w3;w3;w3;-attack;w3;w3;wait;+attack;w3;w3;w3;-attack;-duck;bind mouse1 sd3fire"
alias mode0 "bind mouse1 sfire;dvon;motdfile lt.txt;motd_write ====----==== [ ..::2 Lian Fa Bao She Mode Loading::.. ] ====----====;motd;dvoff;alias fswitch mode1"
alias mode1 "bind mouse1 3fire;dvon;motdfile lt.txt;motd_write ====----==== [ ..::2 Lian Fa Mode Loading::.. ] ====----====;motd;dvoff;alias fswitch mode2"
alias mode2 "bind mouse1 combo;dvon;motdfile lt.txt;motd_write ====----==== [ ..::3 Lian Fa Mode Loading::.. ] ====----====;motd;dvoff;alias fswitch mode3"
alias mode3 "bind mouse1 +lightattack ;dvon;motdfile lt.txt;motd_write ====----==== [ ..::Kai Deng Mode Loading::.. ] ====----====;motd;dvoff;alias fswitch mode4"
alias mode4 "bind mouse1 sdfire;dvon;motdfile lt.txt;motd_write ====----==== [ ..:un She Mode Loading::.. ] ====----====;motd ;dvoff; alias fswitch mode5"
alias mode5 "bind mouse1 +strafeshoot ;dvon;motdfile lt.txt;motd_write ====----==== [ ..:uo Bi Gong Ji Mode Loading::.. ] ====----====;motd;dvoff;alias fswitch mode6"
alias mode6 "bind mouse1 sd3fire ;dvon;motdfile lt.txt;motd_write ====----==== [ ..::Chao Ji Dun She Mode Loading::.. ] ====----====;motd ;dvoff;alias fswitch mode8"
alias mode8 "bind mouse1 +attack ;dvon;motdfile lt.txt;motd_write ====----==== [ ..::Huan Yuan Mode Loading::.. ] ====----====;motd;dvoff;alias fswitch mode0"
alias fswitch mode0


bind "mouse1" "+elx[uT7].AutoPistol"
bind "q" "-elx[uT7].AutoPistol;lastinv"

alias "+elx[uT7].AutoPistol" "alias _special elx[uT7].AutoPistol;elx[uT7].AutoPistol"
alias "-elx[uT7].AutoPistol" "alias _special;-attack;alias elx[uT7].cycle elx[uT7].seq00"
alias "elx[uT7].AutoPistol" "elx[uT7].cycle;wait;special"
alias "elx[uT7].cycle" "elx[uT7].seq00"
alias "elx[uT7].seq00" "alias elx[uT7].cycle elx[uT7].seq01;+attack"
alias "elx[uT7].seq01" "alias elx[uT7].cycle elx[uT7].seq02"
alias "elx[uT7].seq02" "alias elx[uT7].cycle elx[uT7].seq03"
alias "elx[uT7].seq03" "alias elx[uT7].cycle elx[uT7].seq04"
alias "elx[uT7].seq04" "alias elx[uT7].cycle elx[uT7].seq00;-attack"
alias "aecho1" "dvon;motdfile lt.txt;motd_write ====----==== [ ..:: Feng Kuang Shou Qiang -- Kai QI::.. ] ====----====;motd;dvoff;"
alias "aecho2" "dvon;motdfile lt.txt;motd_write ====----==== [ ..:: Feng Kuang Shou Qiang -- Guan Bi::.. ] ====----====;motd;dvoff;"

alias "elx[uT7].AutoPistol=on" "alias +elx[uT7].Attack +elx[uT7].AutoPistol;alias -elx[uT7].Attack -elx[uT7].AutoPistol;alias elx[uT7].AutoPistol=tog elx[uT7].AutoPistol=off;aecho1"
alias "elx[uT7].AutoPistol=off" "alias +elx[uT7].Attack +attack;alias -elx[uT7].Attack -attack;alias elx[uT7].AutoPistol=tog elx[uT7].AutoPistol=on;aecho2"
alias "elx[uT7].AutoPistol=tog" "elx[uT7].AutoPistol=on"
alias "+elx[uT7].Attack" "+attack"
alias "-elx[uT7].Attack" "-attack"
bind "mouse3" "elx[uT7].AutoPistol=tog"
bind "mouse1" "+elx[uT7].Attack"


alias green "con_color 0+255+0"
alias red "con_color 255+0+0"
alias yellow "con_color 255+255+0"
alias blue "con_color 0+0+255"
alias orange "con_color 255+165+0"
alias white "con_color 255+255+255"
alias black "con_color 0+0+0"
alias color "cl1"
alias cl1 "green; alias color cl2"
alias cl2 "red; alias color cl3"
alias cl3 "yellow; alias color cl4"
alias cl4 "blue; alias color cl5"
alias cl5 "orange; alias color cl6"
alias cl6 "white; alias color cl7"
alias cl7 "black; alias color cl1"

(如有翻版行为,必追其责)

//---------Wait-----------

alias w1 "wait"
alias w2 "wait;wait"
alias w3 "wait;wait;wait"
alias w4 "wait;wait;wait;wait"


alias dvon "developer 1"
alias dvoff "developer 0"

  
exec

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发表于 2008-12-9 17:02:53 | 显示全部楼层
至少我知道的,许多连跳脚本里都有+cjump这个,百度下就有。

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 楼主| 发表于 2008-12-9 17:03:15 | 显示全部楼层
原帖由 SiMen.iiN 于 2008-12-9 16:59 发表
作弊,作弊呀~

哇咔咔。

bind "SPACE" "+cjump"

这也算作弊?  MS迪酷版本的都是空格就是跳蹲啊

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发表于 2008-12-9 17:03:25 | 显示全部楼层
//====== JUMP ======
alias +bunnyhop   "+jump;wait;-jump;wait;+jump;wait;-jump;wait;+jump;wait;-jump;wait;+jump;wait;-jump;wait;+jump"
alias -bunnyhop   "-jump"

alias wait6 "wait;wait;wait;wait;wait;wait"
alias dogjump "+duck;wait;+jump;-duck;wait;+duck;wait6;-duck;-jump"

alias +cjump      "+jump; +duck"
alias -cjump      "-jump; -duck"   

cheat!
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