<p align="left">小跳教程</p><p align="left">2005年10月7日 星期5 <br/>作者:FikoN</p><p align="left"><br/>什么地方?</p><p align="left">小跳常用于登上32单位高低的台阶(CS里一个人站着是72单位,蹲着是36单位)</p><p align="left">为什么?</p><p align="left">原因是它很简单,很容易掌握。当你完成一个普通跳跃后,你的速度会减慢。当你小跳时,你不会减速,我不知道为什么是这样,但是我想可能和“跳跃”命令有关。</p><p align="left">如何实现?</p><p align="left">实现小跳是很容易的,但还需多练习使其能更好的掌握。只要向你所需要登上的物体助跑,到边缘时按两次“蹲”就可以了。但你必须很快的按两次,这就是你为什么要多练习的原因。</p><p align="left">要点!</p><p align="left">如果你的滑轮没有绑定任何东西,我强烈建议你把“上滑轮”或“下滑轮”设置为“蹲”,那样你想登上低物体的时候只需按滑轮就可以了。实际上要比按两次蹲容易的多。练习小跳最好的地图是Long Jump地图,在跑过每一个石头的时候可以练习一次。</p><p align="left">原文如下:</p><p align="left">Doubleduck guide <br/> <br/>FikoN Friday 07 October 2005</p><p align="left"> <br/>Where? </p><p align="left">Doubleducking is used to get up edges that are 32 units high or less. </p><p align="left"><br/>Why? </p><p align="left">The reason why it's used is simple, you make time on it. When you land from a regular jump you slow down. When you doubleduck, you don't slow down. I don't really know why it's like that but I assume it has something to do with the "+jump"-cmd being used. </p><p align="left"><br/>How? </p><p align="left">To perform a doubleduck is easy, though it can take some practice to learn doing it fast. Just run against the edge you want to get up and press duck twice. But you have to do it quite fast and that's why you should practice it some. </p><p align="left"><br/>Tips </p><p align="left">If your scroll buttons aren't bound to anything, I strongly recommend that you bind either mwheelup or mwheeldown to "+duck". That way you just have to scroll down or up to get up the edge. Which actually is a lot easier (and less work ) than pressing duck twice. </p><p align="left">The best place to practice is in longjump maps. Run across the longjump blocks and perform a doubleduck on each one of them. <br/> </p><p align="left">本人水平有限,如有错误之处敬请原谅!<br/></p>
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