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TA的每日心情 | 慵懒 2024-3-6 09:38 |
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签到天数: 1 天 [LV.1]初来乍到
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发表于 2006-2-23 13:44:00
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<p class="MsoPlainText" style="MARGIN: 0pt;"><span style="FONT-SIZE: 22pt; COLOR: red; FONT-FAMILY: 黑体; mso-hansi-font-family: Tahoma; mso-bidi-font-family: Tahoma;">二、部分对跳跃起影响的因素<span lang="EN-US"><p></p></span></span></p><p class="MsoPlainText" style="MARGIN: 0pt; TEXT-INDENT: 21pt;"><span style="COLOR: black; mso-hansi-font-family: Tahoma; mso-bidi-font-family: Tahoma; mso-ascii-font-family: Tahoma;">以上介绍的是操作者本身对跳跃的作用。除了主观因素外,还有一些其他客观因素影响者跳跃。</span><span lang="EN-US" style="COLOR: black; FONT-FAMILY: Tahoma;"><p></p></span></p><p class="MsoPlainText" style="MARGIN: 0pt; TEXT-INDENT: 21pt;"><span style="FONT-SIZE: 16pt; COLOR: green; FONT-FAMILY: 黑体; mso-hansi-font-family: Tahoma; mso-bidi-font-family: Tahoma;">参数设置<span lang="EN-US"><p></p></span></span></p><p class="MsoPlainText" style="MARGIN: 0pt; TEXT-INDENT: 21pt;"><span style="COLOR: black; mso-hansi-font-family: Tahoma; mso-bidi-font-family: Tahoma; mso-ascii-font-family: Tahoma;">通常在进行跳跃的时候,有三个参数是要明确的:</span><span lang="EN-US" style="FONT-SIZE: 16pt; COLOR: green; FONT-FAMILY: 黑体; mso-hansi-font-family: Tahoma; mso-bidi-font-family: Tahoma;"><p></p></span></p><p class="MsoPlainText" style="MARGIN: 0pt; TEXT-INDENT: 21pt; mso-char-indent-count: 2.0;"><span lang="EN-US" style="COLOR: black; FONT-FAMILY: Tahoma;">sv_gravity</span><span style="COLOR: black; mso-hansi-font-family: Tahoma; mso-bidi-font-family: Tahoma; mso-ascii-font-family: Tahoma;">(重力)</span><span lang="EN-US" style="COLOR: black; FONT-FAMILY: Tahoma;"> "800" sv_airaccelerate</span><span style="COLOR: black; mso-hansi-font-family: Tahoma; mso-bidi-font-family: Tahoma; mso-ascii-font-family: Tahoma;">(空中移动速度)</span><span lang="EN-US" style="COLOR: black; FONT-FAMILY: Tahoma;"> "10" sv_maxspeed</span><span style="COLOR: black; mso-hansi-font-family: Tahoma; mso-bidi-font-family: Tahoma; mso-ascii-font-family: Tahoma;">(最大速度)</span><span lang="EN-US" style="COLOR: black; FONT-FAMILY: Tahoma;"> "320"</span><span style="COLOR: black; mso-hansi-font-family: Tahoma; mso-bidi-font-family: Tahoma; mso-ascii-font-family: Tahoma;">。</span><span lang="EN-US" style="COLOR: black; FONT-FAMILY: Tahoma;"><p></p></span></p><p class="MsoPlainText" style="MARGIN: 0pt; TEXT-INDENT: 21pt; mso-char-indent-count: 2.0;"><span style="COLOR: black; mso-hansi-font-family: Tahoma; mso-bidi-font-family: Tahoma; mso-ascii-font-family: Tahoma;">重力自不必说,影响跳跃的高度;而空中移动速度则影响在空中的飞行,若调整此参数,甚至可以使用</span><span lang="EN-US" style="COLOR: black; FONT-FAMILY: Tahoma;">AWP</span><span style="COLOR: black; mso-hansi-font-family: Tahoma; mso-bidi-font-family: Tahoma; mso-ascii-font-family: Tahoma;">跳跃过</span><span lang="EN-US" style="COLOR: black; FONT-FAMILY: Tahoma;">270</span><span style="COLOR: black; mso-hansi-font-family: Tahoma; mso-bidi-font-family: Tahoma; mso-ascii-font-family: Tahoma;">的距离(</span><span lang="EN-US" style="COLOR: black; FONT-FAMILY: Tahoma;">lol</span><span style="COLOR: black; mso-hansi-font-family: Tahoma; mso-bidi-font-family: Tahoma; mso-ascii-font-family: Tahoma;">)。而此参数还影响着前面所说的利用墙壁滑行的速度;而最大速度则影响着跑动的速度,在跳跃中,速度至关重要</span><span lang="EN-US" style="COLOR: black; FONT-FAMILY: Tahoma;">~</span><span style="COLOR: black; mso-hansi-font-family: Tahoma; mso-bidi-font-family: Tahoma; mso-ascii-font-family: Tahoma;">!</span><span lang="EN-US" style="COLOR: black; FONT-FAMILY: Tahoma;"><p></p></span></p><p class="MsoPlainText" style="MARGIN: 0pt; TEXT-INDENT: 24pt; mso-char-indent-count: 1.5;"><span style="FONT-SIZE: 16pt; COLOR: green; FONT-FAMILY: 黑体; mso-hansi-font-family: Tahoma; mso-bidi-font-family: Tahoma;">枪械<span lang="EN-US"><p></p></span></span></p><p class="MsoPlainText" style="MARGIN: 0pt; TEXT-INDENT: 21pt; mso-char-indent-count: 2.0;"><span style="COLOR: black; mso-hansi-font-family: Tahoma; mso-bidi-font-family: Tahoma; mso-ascii-font-family: Tahoma;">之前我说过,跳跃的高度是固定的,而枪械影响的只是跑的速度,跑的速度又影响着跳跃时在空中的速度,这就是枪械对跳跃的影响。</span><span lang="EN-US" style="COLOR: black; FONT-FAMILY: Tahoma;"><p></p></span></p><p class="MsoPlainText" style="MARGIN: 0pt; TEXT-INDENT: 15.75pt; mso-char-indent-count: 1.5;"><span style="COLOR: black; mso-hansi-font-family: Tahoma; mso-bidi-font-family: Tahoma; mso-ascii-font-family: Tahoma;">所持枪械不同,移动速度也不尽相同。持</span><span lang="EN-US" style="COLOR: black; FONT-FAMILY: Tahoma;">scout</span><span style="COLOR: black; mso-hansi-font-family: Tahoma; mso-bidi-font-family: Tahoma; mso-ascii-font-family: Tahoma;">跑动速度最快,也最利于跳跃(新入手的朋友们可以从</span><span lang="EN-US" style="COLOR: black; FONT-FAMILY: Tahoma;">scout</span><span style="COLOR: black; mso-hansi-font-family: Tahoma; mso-bidi-font-family: Tahoma; mso-ascii-font-family: Tahoma;">开始练习跳跃,减小难度。熟练后请改用刀或者USP,甚至冲锋枪、步枪。)。其次是刀,USP,及其他枪械。</span><span lang="EN-US" style="FONT-SIZE: 16pt; COLOR: green; FONT-FAMILY: 黑体; mso-hansi-font-family: Tahoma; mso-bidi-font-family: Tahoma;"><p></p></span></p><p class="MsoPlainText" style="MARGIN: 0pt; TEXT-INDENT: 24pt; mso-char-indent-count: 1.5;"><span style="FONT-SIZE: 16pt; COLOR: green; FONT-FAMILY: 黑体; mso-hansi-font-family: Tahoma; mso-bidi-font-family: Tahoma;">键盘鼠标按键设置<span lang="EN-US"><p></p></span></span></p><p class="MsoPlainText" style="MARGIN: 0pt; TEXT-INDENT: 21pt;"><span style="COLOR: black; mso-hansi-font-family: Tahoma; mso-bidi-font-family: Tahoma; mso-ascii-font-family: Tahoma;">练习好跳跃很关键的一点就是鼠标要与键盘配合好,而合理的键盘鼠标按键设置也是成功的关键。很多朋友利用“</span><span lang="EN-US" style="COLOR: black; FONT-FAMILY: Tahoma;">space</span><span style="COLOR: black; mso-hansi-font-family: Tahoma; mso-bidi-font-family: Tahoma; mso-ascii-font-family: Tahoma;">”作为跳跃,当然,这在普通对战中没有问题,但是在跳跃中就不是很合适了。将我自己的按键设置告诉大家,分享心得,当然,最重要的还是你自己用的习惯,用的顺手,不必要一味的模仿。</span><span lang="EN-US" style="COLOR: black; FONT-FAMILY: Tahoma;"><p></p></span></p><p class="MsoPlainText" style="MARGIN: 0pt; TEXT-INDENT: 21pt;"><span style="COLOR: black; mso-hansi-font-family: Tahoma; mso-bidi-font-family: Tahoma; mso-ascii-font-family: Tahoma;">跳:</span><span lang="EN-US" style="COLOR: black; LETTER-SPACING: 0.35pt;">Mwheeldown</span><span style="COLOR: black; LETTER-SPACING: 0.35pt;">(做连跳等动作不易疲劳且操作简便)<span lang="EN-US"><p></p></span></span></p><p class="MsoPlainText" style="MARGIN: 0pt; TEXT-INDENT: 21pt;"><span style="COLOR: black; LETTER-SPACING: 0.35pt;">蹲:<span lang="EN-US">ALT</span>、<span lang="EN-US">CTRL</span>、<span lang="EN-US">Mwheelup</span>。在向左旋转需要用蹲时按<span lang="EN-US">ALT</span>,这样手掌较按<span lang="EN-US">CTRL</span>更易伸展,利于做动作。反方向则用<span lang="EN-US">CTRL</span>。在上矮小物体时,有时用跳跃键跳跃,高度有些浪费,利用<span lang="EN-US">Mwheelup</span>作为跳跃,轻点,会产生向上轻越的效果,刚好达到要求高度。</span><span lang="EN-US" style="COLOR: black; FONT-FAMILY: Tahoma;"><p></p></span></p> |
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