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楼主: SiMen.iiN

神奇的DEM!

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发表于 2008-2-29 00:48:43 | 显示全部楼层
难道是CS的又一个新bug?

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发表于 2008-2-29 02:27:31 | 显示全部楼层

slide-bug

http://www.youtube.com/v/ytORr8g4uLE



这是NumB在XJ发的帖子:
New no dmg fall tehnique (slide-bug) [sb]
http://xtreme-jumps.eu/e107_plugins/forum/forum_viewtopic.php?85678

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发表于 2008-2-29 05:44:02 | 显示全部楼层
jump bug 成功以后在那个斜面上滑了一下...
不过他落地点在哪倒不知道 斜坡 地面?
他用了jump bug脚本

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发表于 2008-2-29 08:55:00 | 显示全部楼层

引用NumB在XJ的主题内容:

This isn't an jumpbug & isn't an edgebug. This technique needs to be done near the slide wall.

I'm not sure how it realy goes, but i think it's like this:

How to do:
Strafe in the direction of the surf-wall while ducked @ the same time when touching the ground.

How engine works (thinks):
It works the same principle as in jumpbug. When you are 4 units above the ground engine teleports you down. Now if nearby there is a slide-wall & your velocity will push you in it, then exactly the same moment as engine will teleport you down, you'll slide up the wall a bit, so your vertical velocity will be higher then 0 (up), what brings us a result, that engine dosn't detect you touching the ground, cuz teleport to ground & slide up goes in the same moment (jumpbug principle).

P.S. The more horizontal slide wall is - the easier to do this technique. I wold say that it can be easyer then edgebug.

DEMOS:
cs_siege :
kz_ep_gigablock_b01 :
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