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First we make simple door.
Now click on door right mouse button and select Tie To Entity.
Options :
Class : Func_Door
Name : Secure
Speed : Door speed - 100
Master : Securelock
Target : Wrongmaster
Unlocked sound : Access Granted
Flags :
Nothing
Password system :
First create buttons, you must create 0-9 buttons :
Now all buttons make Func_Button only not button with Valve logo, and right button with 0, Of course you can dont make right 0 and button with valve logo.
Flags, on all buttons :
Don't Move
Now on all buttons we need to make Master and Targetted Object, and all other we leave. My password is :
2 - Left 0 - 9 - 8 - 6
Now i show how to make this passowrd, you can change this password to your.
Now configurate counters.
One :
Targetted object : wrongmaster
Master : wrongmaster
Two :
Targetted object : master2
Master : master1
Three :
Targetted object : wrongmaster
Master : wrongmaster
Four :
Targetted object : wrongmaster
Master : wrongmaster
Five :
Targetted object : wrongmaster
Master : wrongmaster
Six :
Targetted object : master6
Master : master5
Seven :
Targetted object : wrongmaster
Master : wrongmaster
Eight :
Targetted object : master5
Master : master4
Nine :
Targetted object : master4
Master : master3
Left zero (left 0) :
Targetted object : master3
Master : master2
Now we need to add Multisource entities.
Select Entity Tool
Choose Entity - Multisource
Add 8 Multisource entities.
now select 6 Multisources, and click properties on all 6 multisources, and where is Master we need to make counters 1-6.
Now make 2 multisources :
1 Multisource :
Name : Securelock
Target : Secure
2 Multisource :
Name : wrongmaster
Now we need to create button.
Make button, and click on button Tie To Entity, button options :
Class : Func_Button
Targetted Object : securelock
Master : Master6
Flags :
Don't Move.
End !
Write DragosLt !
IMG by DragosLt !
[ 本帖最后由 Simen.sllove 于 2007-11-20 10:11 编辑 ] |
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